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5e conjure animals table
5e conjure animals table




5e conjure animals table

Even discounting Constrictor Snakes, many CR 1/4 beasts have some CC component.ģ. 8 Constrictor Snakes each restraining an enemy is going to nerf a combat much more than 8 tiny objects. While damage is obviously good, CC is OP. Commanding Animate Objects uses a Bonus Action while Conjure Animals is no action required.Ģ. I will go against popular opinion and say I prefer Conjure Animals for a few reasons:ġ. Which do you guys like better? Any other advantages of each? I’m not trying to start another magical secrets debate. Obviously the DM could choose something else but most other choices have some other advantages. So the tiny objects are tougher and can fit in smaller spaces, but the wolves could do more damage and possibly knock a target prone.

#5E CONJURE ANIMALS TABLE PLUS#

Let’s use wolves for comparison.Īnimate objects = 10 tiny objects HP20, AC18, +8 d4+4 = 65 average on hitsĬonjure animals = 16 wolves HP11, AC13, +4 (advantage) 2d4+2 = 112 average plus DC 11 or prone for each hit

5e conjure animals table

In that case we could get 16 CR ¼ creatures. But to compare it to animate objects we should look at casting conjure animals with a level 5 slot, getting twice as many creatures as the 3rd level version. I can cast conjure animals as a 3rd level spell, though, so I’ll have access to it 3 levels sooner, which should be significant since our adventure is only planned to go to 10-11. But as I compare it to animate objects, which I love, I think it is a better spell. I didn’t consider it at first since it overlaps with animate objects and we have an evoker in the party that won’t be able to sculpt out all of the animals at the same time. So I’ve been working on a lore bard and when I asked for suggestions for level 6 magical secrets, conjure animals came up.






5e conjure animals table